If You Build It

In the movie “If You Build It” the designers advocate for design through education.  The two designers go into Bertie County and teach children useful and practical skills related to design; such as: cutting, measuring, and drafting.  Other than coming in to the community and instructing the kids, the couple also gave back to the community.  Their idea for the assignment was to have the youth of the community design a farmers market, then work together as a team to give the designed artifact to their community in effort to liven up the dying town.  Design advocacy is often successful because it gives something back to the community, weather it is an actual designed artifact or knowledge or set of skills something is being given back to that benefits the well being of the community.

If You Build It

Design Autobiography

design collage

For my design autobiography i decided to take images of the artifacts i thought best represented me and collage them into one image.  I considered this assignment in a way to be a self portrait which is the reason i chose to make a collage of my artifacts. I feel like also collage is a great medium to combine a series of images into one composition and allow the organization of the composition represent you. The 20 images I decided best represented me were:

a picture of my torso

a bike tire


tattoo machine

memorial hall

UK logo

dog bone

santa cruz skateboard

my sons teddy bear

shrimp taco

fish bones

democratic donkey

veteran poster

sippy cup

kentucky map


printmaking brayer

bride and groom cake topper

drawing pencil

slice of pizza


Design Autobiography

designer profiles 9-10

The first designer that spoke today in class was Randall Vaughn. Vaughn is a University of Kentucky Alum. and is the President of Architects and Engineers at Gray Construction.  I thought the way he addressed the question about where do you see design in the world around you really uniquely. Instead of him giving a response to the question, he had the architects and engineers that work under him respond to the question.  This provided numerous answers from individuals actively working in the field.  The most common answer was along the lines of design happens everyday from the clothes you wear to the accessories you use, like mobile devices.  There were 2 answers to this question i thought were really interesting and hand really heard yet during these designer profiles.  Those responses were ” design can bring both order and chaos” and “Function is more important than aesthetic.”  Both are really interesting and practical responses to looking at design around you.  Vaughn thought that the future of design will allow there to be curators of multiple trades and various disciplines working together.  Which is a similar response to some that we have heard in the other design profiles that have been given.

The second designer to speak was Helen Turner.  Helen summed up her career in design as “opportunity.”  She did her undergraduate degree at Ohio University and Graduate degree and the University of Cincinnati.  In between undergrad and grad school she was fortunate enough to work for a couple smaller firms in the field to have some practical experience.  After grad school she got a job teaching at the University of Kentucky and is currently still teaching in the College of Design.  Her emphasis of study in on environmental friendly design.  So in the world around her she sees design that is not polluting the environment. I thought this was interesting because i wasn’t aware that there were designers out there that are advocating for such a thing.  She also sees design going in this direction in the future to be more resourceful with materials and less wasteful.  I think if thats true it will be really awesome for the environment and may help create a movement with others to also be less wasteful and more resourceful.


designer profiles 9-10

designer profile 7-8

The first designer to present today was Tim Lucas.  Tim got his start in design at a very young age, with his father being an interior decorator.  So most of his  young life he was around a lot of design as well as designers.  As he got older he took mechanical drawing classes in high school which furthered his interests in design. In the 70s Tim started school at the University of Kentucky in a college of design studying architecture and graduated in 74.  He has had several jobs working with design and architecture since earning his degree.  he has worked with fits ranging from lexington up into Cincinnati and other areas near Ohio. In his presentation, Tim stated that he believes design is everywhere.  It encompasses everything around us, from the clothes we wear, to buildings we enter, to other accessories that we use daily.  When done well, design can literally be life changing to those who occupy the designed spaces and items.  Like many of the other designers that have presented in the past week, Tim also believes that design in the future will move to more of a collaborative environment between design disciplines.

The second designer to present was Melody Farris-Jackson.  Unlike Tim, she got her start in design later in her life.  Starting out in college as pre-med she quickly realized she would like to do something a little more creative and transferred to the college of architecture.  Since graduating she has held many titles in the design world, both locally and internationally.  She has worked with several construction firms, done different local commissions and served as the Art Director for the equestrian games that were held in Lexington in 2010.  Melody thinks that design in the world around us should give back.  She came to this conclusion recently, working on a ball park that is made from rubber so that wheel chair bound people and others with disabilities can still participate in athletic activities.  Like Tim, she thinks that design is heading in a collaborative path. She believes that in the future we will have “Archineers.” which is a blending of the architecture and engineering professions. With the influx of technology, melody believes that the lines will start to be blurred in the professions and many disciplines will be obtained.

designer profile 7-8

Designer profiles 2 – 4

The first designer profile presentation given yesterday was by Adam Logsdon. When Adam was young, he enjoyed building with blocks and legos creating his own creations instead of following the directions. When he got to high school he enrolled into some drafting courses giving him a head start into the world of architecture.  Adam currently is a grad student in the college of design studying architecture and is working at design firm drafting blue prints and floor plans for future projects.  Adam believes that the future of design will incorporate more use of technology with 3D printing and digital fabrication.  These technologies also allow more collaboration in the field of design.

The next design profile presentation that was given was given by Julie Sniadowski.  Julie also got her interest in design from a young age with taking art lessons in drawing and painting.  When she got to high school she also enrolled in drafting classes sparking her interest in architecture.  Currently, Julie is a grad student in the college of design and is working on a design problem that involves ways to remove radiation from the grounds near the ohio river in Paducah, KY.  Like Adam, Julie also believes that the future of design will be heavily influenced by the use of technology, such as drones and other machines that can assist in solving these design problems.

The final design presentation that was given was given by Heather Hemmer.  Unlike the other two, Heather got her start in design at a later age.  She became interested in design when taking an art class in High School.  Before that she was really into sports and athletics.   Currently, Heather is in her third year of design school and would like to move to San Francisco when done with her degree.  She also has plans to travel abroad to study design in the winter and next summer.  Heather thinks that the future of design is going where we are going.  Which i would assume means in the direction of a very technologically based practice.

Designer profiles 2 – 4

Museum of you

Museum of you

Movie Review

Helvetica, Wall-E, and Everything is Illuminated are all uniquely and well designed.  Helvetica is a documentary film about the typeface Helvetica and its use in graphic design. It explores the beauty of the type and its design and show how diversely it can be used because of its many different forms.  Everything is Illuminated is a movie about a jewish boy who goes on a quest to look for the lady who saved his grandfather during World War II.  Throughout the journey, Jonathan discovers a lot about himself and his history.  Wall-E looks at a future world where Americans live in space because the world is so polluted because mass consumerism.  In terms of design I think all of these can be connected through language.

In Helvetica, the movie is talking about a form of type which is a written language.  The film looks at the design of the type from a psychological stand point, and why it is as effective as it is.  I think that the whole design of the video is to bring light to this world of type.  Everyday we pass numerous signs and buildings with type on them, and never really stop to think of the complexities of what all goes into something that seemingly as simple as type.  Its so easy to be quick to think that fonts or just something generated on the computer, when in reality it all starts with one single individual drawing and laying it out on paper.

Everything is Illuminated is a movie that uses artifacts that support the design of the film.  Throughout the film Jonathan collects artifacts or items that will help him along his journey.  As the movie progresses it seems these items come to represent him. Therefor these artifacts began to communicate something about the character.  This design communicates that often time when we are on a journey to find one thing we can unexpectedly stumble into new discoveries.

The movie Wall-E takes a satirical point of view designing a world in which man made items have taken over.  Overall the movie is designed to communicate that we need not put the blame on everyone else and take responsibility for our own doings.  Of course because it is designed to be a family movie, they come together and save the planet.

As said early, the biggest similarity with all these movies is the design in their use of language and communicating main ideas.  However, there are a lot of differences in the movies.  The biggest difference being the genre of what each film is.  One movie is an independent documentary, one movie is a high definition animation and finally, one being a drama.  Another difference is the way in which they go about using language as mentioned above.  One looks at it from a psychological stand point, one from a satirical stand point, and the last one from the use of artifacts as a means of self representation.

From watching these films, I learned that you can use the same key ideas and communicate it in many different forms and from several different stand points. Design can be used in many ways to essentially communicate the same thing but provide many different means of that particular communication.

Movie Review